> ## Knowledge Base Index
> Fetch the complete knowledge base index at: https://help.nexushosts.com/sitemap.xml
> Use this file to discover available pages before exploring further.
> Pure-Markdown content can be obtained by appending a '.md' suffix to the content URLs listed in the sitemap (without the trailing slash).

# How to Install and Use WorldEdit on Your Minecraft Server

[WorldEdit](https://www.curseforge.com/minecraft/mc-mods/worldedit) is a powerful in-game map editor that can drastically simplify large-scale building projects and world modifications. If you’re planning to create massive structures or just need to tweak landscapes quickly, WorldEdit offers a range of commands that make editing your server’s world efficient and easy. It might take some practice at first, but once you're comfortable with the commands, you'll find WorldEdit simple and intuitive to use..

||| Always create a backup of your server world before installing or modifying any plugins. It’s a safety net if something doesn’t work as expected and you need to roll back your server.

| WorldEdit works exclusively with Java Edition.

| You'll also need to have either the NeoForge or Fabric server jar installed. For guidance, check out our tutorial on installing server jars.

### Step 1:

Log in to your [Nexus Hosting Account](https://gamecp.nexuscorehosting.com/auth/login).

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXetDEaCWKuPQ7XOAja_4AVP7V4nNe6xDnVHvyWGRYEeG2Ic-YWhdhUNTcb6clYG6dEUz3ESn2Cae8vTNzR-oaYMERjfPV51w-F5SiNpdR2yEozUP2GnCVe-l0HpXx_EwfWsaJKSFQ?key=25P0j5e7AsLb3blPcDfEssRV)
### Step 2:

Once on the dashboard, find and select your intended Minecraft server. 

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc1_5w33f5kH6PRB3CNQcJoBHblvHPHn9F62eXwbNcW9QH-5tQ0Ynp2lamWb3RtrFLV2Z4eqGdYHbJw8ubD1gAwaMBcn2LlJs8Vi1jaPPAe06YMRb-qCraJLb0RAwA0DSA33tK5sA?key=25P0j5e7AsLb3blPcDfEssRV)
### Step 3:

Click the **More** button (three ellipses) in the sidebar and the select **Mod Installer** from the pop-up window.

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfUuOg0cDYK-w5BQqhx5M9doNqD9GQtsHt9jjcgKS1_7Eq8HhxqpKu3v_SiQc7C3pcsfXkgFAxsHz2zSfQCqyMZBJ5pYEZGCELOZgmnQElpbpCdh4modjwhsjrzWgGRF-pREeUsSA?key=25P0j5e7AsLb3blPcDfEssRV)
### Step 4:

To locate the mod, type **WorldEdit** in the search bar and then click **Install**. Make sure the WorldEdit version you install, matches your version of Fabric or NeoForge. 

![](https://storage.crisp.chat/users/helpdesk/website/-/1/e/6/c/1e6c49e0d02dca00/installworldedit_frwf0a.png)
### Step 5:

If the installation was successful, you’ll see a confirmation message just under the search bar. Now you can begin using WorldEdit’s powerful commands!

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdqJbwQT8ESSq_4fjM5sdawFz6vEWUzWKjSOSFFn29sogqf64w2yK9oVOYAYakGaPmD7iHM9RnY3ysULypC4JPdVXIlDp2pJ7tT67FLkEDKNHusa00mPgDp_xptG-PIfBbZK3S6bw?key=25P0j5e7AsLb3blPcDfEssRV)
## How to Use WorldEdit – The Basics

| All commands in WorldEdit start with two slashes (//).

### 1. Getting Started with the Wand

WorldEdit uses a tool called a wand to select areas (cuboids) you want to edit.  To get your wand (a wooden axe by default), type **//wand**.

### 2. Selecting an Area

With your wand, select an area by left-clicking on one block to set the first corner, and right-clicking another block to set the opposite corner.

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc-HuINTrqngmdMjSOTC5rJ5c5_uk3pfqwWtqBO4yop_QLq9Cf65lDSSFtdc-IbLSkXV8jIFRlAwhi3sU_PYXD2MC4VLwSvnpFXTkp-m4OlNLQmLATc65YRYM11ilf8PLT0hazeWQ?key=25P0j5e7AsLb3blPcDfEssRV)
### 3. Filling Areas Quickly

To quickly fill the selected area, type **//set [block]**. For example, typing //set bedrock fills the selected cuboid with bedrock.

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeI5sMCe9LWjEhSAMff-Wxqoi_TumNKd4hmOGnuhtRbOYYdJIGsf9UhKtuF1V3YWo0OQTi5Ed0Sq9RboC3rNDK2o7o1H4AOpkj52UI9Dp4BhrNHteLJ8vh38ZDeMGCeS50Ntc6cEQ?key=25P0j5e7AsLb3blPcDfEssRV)
### 4. Adjusting the Height

If you want to adjust the height of your selected area, use **//expand [number_of_blocks] up** to extend it upwards or **//contract [number_of_blocks]** down to shrink it downward.

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdWtvzTezlZT-v-sSGtwVg72yNgq0k2LTr3K3vIMMrDbpVMW3AiuCxwbxJVDuLn1ZV2jQkA-VmrvvTQg7IlDF6KIPFvWX1B7aPEnBI1aSwbhpelyqv7ItHe6sktQb5K2ehVrAs7ZA?key=25P0j5e7AsLb3blPcDfEssRV)   
This adjusts the dimensions of the selected area, so you’ll need to use //set [block] again to fill the empty area of the cuboid.

### 5. Replacing and Randomizing Blocks

To change one type of block to another within your selection, use** //replace [from-block] [to-block]**. For instance, //replace bedrock stone. 

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd3hZcHH9LDLh-_rH6OD3js6Kl8aJDVv_GQX0AFtazevm5am8MHVAgZSl7ohsUUz5SZHsMyUDF_gvDh_Q4IFmwbT-O9WvCZgS2ZP0mWZ41XSJSbeSSSEGDUD6zfq9p5e_M3snPbRg?key=25P0j5e7AsLb3blPcDfEssRV)
You can also “terraform” in a randomized 50/50 ratio split between two block types using **//set [block],[block]**. For example, //set sandstone,stone.

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc0KLHUrHV99YcimyIdlmVAmcbzrOiXL0dANNIiEDRc98QpgeMu4c37EW4hUxDtiFm_z3HBeKM7OBz12BaUGRdD_-34bNSEU-6yK38RnbeU2faUXec6dvn_ir-z8YCkiCnda9gNDw?key=25P0j5e7AsLb3blPcDfEssRV)
### 6. Copying and Pasting Structures

To copy a structure, stand at your starting point and type **//copy**. Move to the spot where you want it pasted and type **//paste**. Pay attention to your position so it pastes exactly where intended. It may take some practice to get your positioning right.

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfNnBZJdLofK1O--VSyOGPWYz02PA8ryxN4Q8eeLLS6SD42uZLe77g83fxZTuvk-IySE15mRrNe1Tq02tcxFCiRCgJ0qYyGtTW07QMeS60Sdo3MJEkTLf802viSeeNGnctmgDCUNQ?key=25P0j5e7AsLb3blPcDfEssRV)
### 7. Undoing Mistakes

If you make a mistake, don't worry – you can undo it by typing** //undo [number]**, specifying how many steps to reverse.

### 8. Check the Documentation

If you'd like to learn more commands or explore some more advanced feature like brushes, please see [WorldEdit's documentation](https://worldedit.enginehub.org/en/latest/).

**